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Monday, September 7, 2020

Computational Thinking

 This final DFI session focussed on the new Digital Technologies in particular computational thinking. This was very timely as part of our school P.D has been to work with the facilitators of the new Digital Technologies Curriculum aligning the new curriculum to our hub inquiry and learning programmes. As part of this, we are investigating using Minecraft Educational to use term 4 as part of our building relationships focus. I found the conversation around the ethics and morals of digital technologies very interesting, the spotlight being put on our biases, known or otherwise when designing programmes. 

The chance to rewind learning over the last 7 weeks of intensive learning highlighted what I need to revisit and where I have 'mastered' certain aspects of this portion of the DFI.

Had fun with the minecraft coding practice, so getting my head around that. Scratch was just that...scratching my head, will need lots more time to get the hang of this. So much to learn and time poor. 



1 comment:

  1. Kia ora Sonya,

    Great to read about the connections you are able to make with the extra support your school is getting and what you are learning on the DFI. The ethical and moral questions are great ones to pose to students and for us as educators to have in our heads. It is hard to see our own biases though. I guess that's why collaborative teams can be such powerful things when filled with diverse people.

    Scratch is a great wee tool, but it does need some time spent on it. I guess like Minecraft and other creative, coding tools.

    I hope you are able to find some time to explore it more ... perhaps a in class session alongside the students where you all get in the learning pit together would work?

    Ngā mihi,
    Sharon

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